: drat, this wound is really bad! Good thing I'm a doctor, not a fuckup! ![]() : Give me a bit, I'm a doctor, not a fuckup. TheGreatEvilKing summary posted: : Yo, doc, got any drugs? I wanna get hiiiiiigh! The local banditry promised me an escort. We can talk again when I've returned to the village. So why should it be? Why should us and these bandits get along so awfully? We're of different professions and different creeds but all of us get hurt from time to time and need medical attention. : Never thought I would be helping this sort. There's a lot of screaming from the bandit I omit here. In case you're wondering, the bandit straight up dies if you don't get Mikoyan. This is the third time you've made that reference, and it's rather predictable seeing as the doctor is Bones from Star Trek. I guess George Carlin hosed up the sutures and is nervous about it, ha ha! : This wound was sutured by a blind man? Look at all that disgusting puss! I'm a doctor reference count this update: 2 I'm a doctor, not a slave to your craving for drugs! are you gonna stick me with that needle or what, doc? I need meds! The good doctor beat us here, presumably because he was not stopped by doomsday cultists and I imagine any Dan Fans in the area helped him out. Of course, while the game is mocking the conspiracy theorists, their real crime is that they believe in the wrong conspiracies - the microwave mind control poo poo instead of, say, the existence of ATOM. We proc a stun on this idiot and shank him to death. Enemy guns are hot garbage right now and would be even more laughable if I'd remembered to craft the armor we got from Satan Guy. This gentleman gets shanked for his troubles.Ī lot of your life as a melee guy is going to be spent running at gunmen. They have dinky rusty pistols, and we have a very sharp knife. We have this encounter on the way to the factory. Please?Įh, I'm sure this won't be important later. : Look, doctor, I got two whole screens of skill checks I can try. : Well, gently caress him, maybe he shouldn't have become a bandit. : It's not for me, it's for a dying man in the factory. : You appear perfectly fine! Stop wasting my time with stupid poo poo! TheGreatEvilKing summary posted: : Hey doc, I need your help. : Sometimes to save a life, it's not enough to simply offer medicine, doc. The irony of the strength option - we never gave our word as a bodybuilder, so that is a lie - is actually kind of funny. Hoo boy, this sure is a line in the USSR game. : But his intentions were good, doc! Have good intentions ever lead to something bad, huh? Like, ever? : But he was wounded protecting the people of Otradnoye from a raid. I think they switched translators here, because I am 99% sure this is supposed to be a McCoy "I'm a doctor, not a rapper" reference. There's a badly wounded man dying in the Factory. Whatever! Let's go atone for our murder by trying to save a man's life. His backstory includes a lot of fuckups over both his personal and professional life, and it says a lot that even though he's probably the most moral leader in the game he has you go stealth murder a man while muttering weak rationalizations about how it was totally necessary and he had to do it. There's a lot more to Kovalev that we haven't seen yet, but he never really comes off as competent or the sharpest tool in the shed. TheGreatEvilKing summary posted: : Hmm, our tech guy is held captive? Well, go break him out! is a bandit?" and bemoans not listening to him. ![]() We've already seen the scene where he goes "of COURSE! The man who straight up said he was a bandit. The problem is that any sort of resistance would be led by Kovalev, and Kovalev is kind of a gently caress up. : I have intel on the captive inside the bandit camp. I made a big deal about how in theory you could organize a trap for the bandits or a popular uprising or whatever by being a double agent secretly working for the villagers while pretending to be a card carrying criminal. : I have something to tell you about the bandits. So, we can actually update Kovalev about the bandits here. Anyway, we've gotten enough into the Prokhanov Zone last update with Dan the Bandit and the Untrustworthy Worm Gang, so let's go visit a completely different leader. ![]() Incidentally, the specific Virgin Spring reference - as opposed to the folk song - seems to be the work of the fan translators the devs hired, hence our confusion. However, you need understand that each of our authors brought their thoughts and ideas with them to ATOM, based on life experience, watching movies or reading books and it is rather difficult to single out any main source of inspiration. The themes of totalitarian states, human choices and their consequences. We were really inspired by the Strugatskys, for example, their trilogy about Maxim Kammerer (Xander's note - i.e, and the sequels).
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![]() Merchants of Kaidan is a challenging trading game fused with lots of RPG elements. A complex market fluctuation algorithm that include many variables such as: demand, supply, seasons of the year, localization of the city, random events like droughts or rat infestation.Regain your riches, restore your honor and punish those who have wronged you. A set of artefacts that influence your statistics or can help negate the effects of random events. They in turn affect how well you conduct business. Random blessings and curses that influence your statistics. They also impact the way the game looks, each city has a distinct look at different time of the year. 4 seasons of the year that influence the prices of goods, open some paths for travel and block the others. If you wish, you can also send them to school to improve their abilities for additional cost. Some will show you short cuts on the roads, some will help you fight of the bandits, some will council you on how to sail better and in case of a storm, how to minimize risks and losses. Their council will help you in a variety of issues. You can hire advisers each specializing in a different field. As you grow your fleet you can join a partnership and you'll get to manage 3 traders. Three types of transport of your goods: by roads, by sea and by flight, each has its advantages and disadvantages and a unique set of events associated. A storm on the sea, attack by dragons, highway robbery and many, many more. A set of random events that influence your journeys. A total of over 100 quests each composed of multiple steps. Main quest that brings you closer to avenging your father's murder, and 3 side-quest lines. Merchants of Kaidan has 4 story lines each with many quests. These are the types of questions you will have to ask yourself constantly. Or is it worth to buy illegal herb in the out of reach swamps where it cost's next to nothing, and risk smuggling it into the city where you can sell it for an amazing profit? But what if the city guards want to control you? Should you pay a bribe? How big? Maybe the best course of action is to say that you have nothing and hope they don't find anything? Maybe you'd like to pay a cheaper price for furs in the summer, and sell them for a hefty profit as the winter is coming and people need warmth.īut is it worth carrying them for so many days, risking robbery, moths and taking precious space that you could use to transport something now and make a profit immediately? ![]() The conditions are constantly changing, and supply and demand for different goods with them. He always expands his fleet of carts, he balances risks, calculates profitability. A good merchant surrounds himself with specialists smarter than him, people who help him maximize profits and minimize losses. A good merchant listens to rumours and gossips spread by travelers at inns and taverns hoping for a clue, a hint where to go, where a good deal awaits. ![]() He knows what forces influence the prices, what events affect them. And yet the job is harder than it seems.Ī good merchant needs to know everything about the market, he is always on the lookout for a deal, always listening, always engaging and deepening his knowledge. Buy low, sell high - a merchant's motto is easy to grasp. Your task is to roam the world and search of opportunities to score some profit. You start very humble, one cart, a purse of gold and silver coins is all that you have. *** PAY ONLY ONCE FOR THE WHOLE GAME *** - no micro-transactions, adds or any other tricks. Regain your riches, restore your honour and punish those who have wronged you. ![]() BIT.Batman: Arkham City - Game of the Year Edition.Atelier Sophie: The Alchemist of the Mysterious Book.Atelier Ryza 2: Lost Legends & the Secret Fairy.Muv-Luv Unlimited: The Day After - Episode 03 Remastered.See moreĮvery confirmed game verified for the Steam Deck ![]() Finally, unsupported games flat out don’t work on the Steam Deck. Playable games are ones players have tried out, and while they work, they might have some bugs or small issues associated with them. Verified games are exactly what they sound like: games that Valve has officially started to work on Steam Deck with no issues. We will break down the list of games into three sections: verified games, playable games, and unsupported games.
![]() The fornix represents paired nerve columns, which are located just inferior to the CSP. The 3-lined structure is not the CSP and represents the columns of the fornix. The hyperechoic lines represent the medial walls of the lateral ventricle.Ībove. The CSP appears as a box like structure in the anterior portion of the brain as demonstrated. Caliper placement is around the calvarial wall and should not include scalp thickness.ĭifferentiate the CSP from the Columns of the FornixĪbove. The cavum septi pellucidi (CSP) should be visible in the anterior portion of the brain.Ĥ. The calvaria should be smooth and symmetrical.ģ. Measurement is through a plane that crosses the 3rd ventricle, thalami, and CSP.Ģ. ![]() The cursor in the near field should be placed on the outer edge of the calvaria and the cursor in the far field should be placed on the inner edge as indicated.ġ. The calvaria should be smooth and symmetrical as indicated.ģ. The BPD can be measured through any plane that crosses the 3rd ventricle, thalami, and cavum septi pellucidi (CSP).Ģ. The presence or absence of the CSP is a key factor in defining abnormal brain anatomy.ġ. Visualization of the thalami, the midline falx, and the box-like cavum septi pellucidi (CSP) are possible. This is the same acquisition plane for the BPD and HC. In order to measure the BPD and HC, the transthalamic plane must be imaged. Reference values for biometry from 14 to 40 weeks can be obtained from the citation, which can be viewed at:īiparietal Diameter (BPD) and Head Circumference (HC) Source courtesy of: Wikipediaīeginning at 13 to 14 weeks gestation the biparietal diameter (BPD), the head circumference (HC), the abdominal circumference (AC), and femur length (FL) should be measured. Typical gestational age compared to CRL measurement in cms. CRL versus gestational age courtesy of: “Medical Gallery of Mikael Häggström 2014,” Wikiversity Journal of Medicine.Ībove. Note the increased CRL with advancing gestational age.Ībove. It is the measurements between the top of the head to the distal sacral area.Ībove. The CRL is defined as the longest embryo length excluding the limbs and yolk sac. The first trimester crown rump length (CRL) is the most accurate method to determine gestational age and once established should not be changed. Fetal images demonstrate the methodology for obtaining accurate fetal measurements. This topic covers fetal age and growth assessment for the second and third trimester (14 -40 weeks gestation). Some commentary and images courtesy of Jill Beithon, RT, RDMS, RDCS, RVT. Page Links: Introduction, First Trimester, Gestational Age for CRL, 13 to 14 Weeks Gestation and Beyond, Biparietal Diameter (BPD) and Head Circumference (HC), BPD Measurements, Measurement Planes, Head Circumference (HC) Measurement, Differentiate the CSP from the Columns of the Fornix, Cephalic Index (CI), Dolicocephaly, Brachycephaly, Abdominal Circumference (AC) Measurement, Correct Imaging of AC, Incorrect Imaging of AC, Femoral Length (FL) Measurement, Humerus Length (HL) Measurement, Foot Measurement, Radius and Ulna Measurement, Tibia and Fibula Measurement, Orbital Measurement, Binocular Distance (BOD), Intraocular Diameter (IOD), Uterine Anomalies, Rate of incomplete scans during the second trimester, References ![]() ![]() Transloading bridges the gap between multiple methods of transportation so you can leverage the best logistics for your dry bulk and liquid bulk products, including hazardous and non-hazardous materials, petroleum products, food-grade products, chemicals and petrochemicals, and industrial and construction materials. 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